Focus on Touching software, interactive projection games, and interactive software for events.
2015
KLEADER created radar sensors for large area detection, touchless interaction by body motion, and interactive installations for activities or events.
2017
Customized 3D games and animations, varity of sensors developped, site execution team built. KLEADER Sold the first product to foreigners.
2018
Attached interactive technology onto any display device, such as lights, LEDs, projectors, touch screens,etc.
2019
Research and develop four hundred interactive multimedia products, which can categorise fifteen mature design schemes applied to different fields respectively, such as museums, night walks, experiential marketing, and themed entertainment.
2020
Formed the first real multimedia supermarket in the world, contributing to making multimedia design proposals easy.
2021
KLEADER, as the core of the multimedia industry in China, drove a joint development together with related software and hardware suppliers.
2022
Service processed, tested in detail, and formed a standard solution. Significantly improved customer satisfaction and truly made out "technology leadership"-KLEADER.
2023
Changed the driving method from products to design in the multimedia industry, making interactive multimedia easier to understand and accept for people outside the industry.
2024
Keep on popularizing and deeply cultivating the interactive multimedia field, persevere for ten years as if it were one day.