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3D Virtual Fitting for Museum

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3D virtual fitting for museum


Introduction

VR fitting1 VR fitting2

VR fitting is welcome to be used in virtual-fitting-room in the store so that visitors can try on different clothes to check whether they would like to buy.


Features And Advantage

● Support 2D png file as clothes.

● 120 3D Clothes can select.

● Support customize new clothes.


How To Use It

how to use virtual fitting


Product Set Up

3D virtual fitting for museum

1 2 3

PC

1.Receive sensor interactive signals

2.Run interactive software

Display Device

Any kind of digital display device like projector, Led screen, or monitor.etc

Sensor/Kinect v2.0

Detect interactive signals and transmit them to interactive software.


More Case


virtual fitting case


Parameters

Display resolution and area: 1080 * 1920, 55-inch or larger vertical touch screen signage
You prepare kits: computer LCD screen, KINECT2.0 adaptor and cables.
Touch method: infrared
OPS computer:

Suggest delivered by us

【CPU】I5-7500

【Memory】8G

[Hard Disk] Solid State 128G

[Graphics card]:GTX1050TI-4G

【Tower Size】: mini

【Operating System】: Windows 10 Professional Edition


FAQ(click icon for answer)

QQ截图20230717162448 How to install the KinectV2.0 sensor?
QQ截图20230717162448 How to use all-in-one interactive signage?
QQ截图20230717162448 How to see other related products video?


Specification

3D virtual fitting for museum is one of the most popular and applied products in the field of virtual reality and AR games. VR fitting is played in the form of projection, capturing real-time live images through a tactile camera, and overlaying 2D images or 3D models of clothing onto the experimenter's image. Users use gestures to select different types of clothing to try on, and the size of the virtual clothing automatically adapts to the wearer's body shape (or can be controlled to zoom in, zoom out, and position), achieving the fusion of virtual clothing and real experimenter's body shape, Experiencers can also take photos and share. It is widely used in virtual reality and AR games.


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